Blog


Topic Replies Activity
Piracy and the four currencies 6 June 15, 2016
Doing an HD Remake the Right Way : FFVI Edition 12 May 16, 2016
Defender's Quest 2 March Update 3 April 18, 2016
Defender's Quest HD Demo, initial public test 9 April 6, 2016
Supporting a single-player Indie RPG for Four Years 2 January 26, 2016
Doing an HD Remake the Right Way 32 December 9, 2015
Defender's Quest II: Uematsu Music, Battle Art, Story! 4 December 1, 2015
Stenography for Programming 9 November 6, 2015
Why are we releasing DQ1HD as a free upgrade? 7 October 13, 2015
Ad Blockers and the Four Currencies 14 October 3, 2015
Defender's Quest II: The City of Ennekar 17 September 26, 2015
Mods, Salutary Neglect, and Storks 6 June 3, 2015
Super Energy Apocalypse Post-Mortem 4 May 25, 2015
Don't mess with RPG's 11 May 15, 2015
Super Energy Metropolis Prototype 1 3 May 14, 2015
Super Energy Metropolis Prototype 2 – results 1 May 10, 2015
Super Energy Metropolis Prototype 1 – Results 1 May 10, 2015
Super Energy Metropolis Prototype 2 1 May 10, 2015
Super Energy Metropolis Prototype 3 1 May 10, 2015
Design 101 : First Principles 1 May 8, 2015
Rebooting the RPG 1 May 8, 2015
Upgrades, Equipment, and Skill Trees 2 May 8, 2015
Fixing Steam's User Rating Charts 1 October 6, 2014
Steam Traffic Patterns Deep Dive 1 November 19, 2014
Automated Transparent Development 3 April 1, 2015
Was Localizing Defender's Quest Worth It? 20 March 30, 2015
Defender's Quest 2 - Weaselmancer and cast preview 33 March 28, 2015
DQ1HD and DQ2 Milestone Plan 3 March 4, 2015
I Wish Upon a Steam 5 January 19, 2015
DQ2 Update and DQ1-HD Announcement 16 January 15, 2015